Neanderthal is a board game designed by Phil Eklund and published by Sierra Madre Games in 2015. Set in Ice Age Europe around 43,000 years ago, the game allows 1-3 players to lead one of three human species: Archaic Homo sapiens, Neanderthals, or Cro-Magnons. The goal is to develop culture, hunt Pleistocene megafauna, and ensure the survival and evolution of your species.
Gameplay Mechanics:
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Worker Placement:
Players assign hunters to various activities, such as hunting animals or domesticating them, to gain resources and benefits. -
Resource Management:
Balancing resources is crucial for sustaining your tribe's growth, developing language, and advancing culturally. -
Cultural and Linguistic Evolution:
Players develop their species' vocabulary and social structure, progressing from simple vocal communication to more complex tribal cultures. -
Mating Strategies:
Players choose reproductive strategies such as monogamy, harems, or promiscuity, each with specific implications for tribal development and resource allocation. -
Environmental Events and Challenges:
Random events impact the environment and resource availability, forcing players to adapt their strategies dynamically. -
Survival and Competition:
Players compete to secure food, expand their population, and evolve their species, while also cooperating at times to overcome shared challenges.
Core Features:
- Asymmetry: Each species has unique characteristics and advantages.
- Historical Simulation: Combines scientific accuracy with engaging gameplay.
- High Replayability: Variable events and strategies create a fresh experience every time.
Neanderthal is a deep and challenging game that blends strategy, resource management, and evolutionary themes in a prehistoric setting.
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